Current Talk Title
Enlightened Trial and Error - Gaining Design Insight Through New Prototyping Tools
Current Talk Abstract
The progress of any creative discipline changes significantly with the quality of
the tools available. As the diversity of user interfaces multiplies in the shift away
from personal desktop computing, yesterday's tools and concepts are insufficient
to serve the designers of tomorrow's interfaces. My research in human-computer
interaction focuses on the earliest stages in UI creation - activities that take a novel idea and transform it into a concrete, interactive artifact that can be experienced, tested, and compared against other ideas. In this talk I will give an overview of different prototyping tools I have built with collaborators to address two research questions: How can tools enable a wider range of designers to create functional prototypes of ubiquitous computing interfaces? And how can design tools support the larger process of learning from these prototypes?
Björn Hartmann is an Assistant Professor in the Department of Electrical Engineering and Computer Sciences at the University of California, Berkeley . His research in human-computer interaction focuses on design prototyping and physical computing tools. His prototyping tools have been used at companies such as Nokia, Leapfrog, IDEO, and Frog design. He received degrees in Communication, Digital Media Design, and Computer and Information Science from the University of Pennsylvania in 2002, and a PhD in Computer Science from Stanford University in 2009. He is a recipient of the UIST 2006 Best Paper, CHI 2007 Best Paper and UIST 2008 Best Student Paper Awards. Björn was Editor-in-Chief of Ambidextrous magazine, Stanford's Journal of Design. Before moving to the Bay Area, Björn had a successful career as an electronic musician and record label owner.
Past talks are currently archived at http://graphics.stanford.edu/~bjoern/talks